A Knight's War
Graphics and Programming - Matt Lloyd 2018
Army Units and Abilities
The Forces of Order
-
Hero
Name | Health | Attack | Defense | Damage | Actions | Points |
Knightly Hero | 4 | 6 | 3 | 2 | 3 | 4 |
Abilities
-
Inspiration - Improved Attack Ability - Cost 1AP, +2 Att
-
Stand Firm - Improved Defense Ability - Cost 1AP, +2 Def
|
-
Mage
Name | Health | Attack | Defense | Damage | Actions | Points |
Order Wizard | 3 | 4 | 2 | 1 | 3 | 4 |
Abilities
-
Fireball - Cost - 2AP, Range - Unlimited
-
Empower - Cost - 3AP, Range 1, +2 Att, +2 Def
|
-
Elemental
Name | Health | Attack | Defense | Damage | Actions | Points |
Flame Elemental | 4 | 6 | 4 | 2 | 2 | 3 |
-
Dragon
Name | Health | Attack | Defense | Damage | Actions | Points |
Dragon | 5 | 7 | 4 | 2 | 3 | 6 |
Abilities
-
Firebreath - Cost - 2AP, Range - Adjacent
|
-
Men At Arms
Name | Health | Attack | Defense | Damage | Actions | Points |
Men At Arms | 10 | 3 | 5 | 3 | 2 | 2 |
Abilities
-
Stand Firm - Improved Defense Ability - Cost 1AP, +2 Def
|
-
Realm Knights
Name | Health | Attack | Defense | Damage | Actions | Points |
Realm Knights | 10 | 6 | 4 | 3 | 2 | 2 |
Abilities
-
Inspiration - Improved Attack Ability - Cost 1AP, +2 Att
|
-
Order Paladins
Name | Health | Attack | Defense | Damage | Actions | Points |
Order Paladins | 8 | 4 | 5 | 3 | 2 | 3 |
Abilities
-
Banishment - Heal Self, Damage and Curse Liche, Balrog and Fiends - Range Adjacent
|
The Denizens of Chaos
-
Chaos Liche
Name | Health | Attack | Defense | Damage | Actions | Points |
Chaos Liche | 6 | 7 | 2 | 2 | 3 | 4 |
Abilities
-
Fireball - Cost - 2AP, Range - Unlimited
-
Dark Vigour - Cost - 3AP, Range - Unlimited
|
-
Witch
Name | Health | Attack | Defense | Damage | Actions | Points |
Witch | 3 | 5 | 2 | 3 | 3 | 4 |
Abilities
-
Fireball - Cost - 2AP, Range - Unlimited
-
Shadow Self - Cost - 3AP, Range - Adjacent - Create Lesser Self
|
-
Hydra
Name | Health | Attack | Defense | Damage | Actions | Points |
Hydra | 5 | 5 | 3 | 3 | 2 | 3 |
Abilities
-
Spit Acid - Range - Multiple Adjacent
|
-
Balrog
Name | Health | Attack | Defense | Damage | Actions | Points |
Balrog | 6 | 8 | 3 | 3 | 2 | 6 |
-
Goblins
Name | Health | Attack | Defense | Damage | Actions | Points |
Goblins | 5 | 2 | 3 | 2 | 2 | 1 |
-
Fiends
Name | Health | Attack | Defense | Damage | Actions | Points |
Fiends | 10 | 3 | 6 | 4 | 2 | 2 |
Abilities
-
Blood Magic - Invigorate self and other dark spirits
|
-
Trolls
Name | Health | Attack | Defense | Damage | Actions | Points |
Trolls | 8 | 4 | 4 | 3 | 2 | 3 |
Abilities
-
Regenerate Hitpoints (except after burned by fire)
-
Stupidity - Lose AP Randomly
|